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03 January 2009 @ 12:45 pm
 Well I survived both if you were wondering.. More to follow.
10 January 2008 @ 08:02 pm
Not much to write. I'm recovering from shingles and scheduling oral surgery. I'm also looking at retraining my dog who is turning into a real SOB these past few days.

That's all trivia I guess.

I'm pondering whether to take time off from RPs entirely or throwing myself into writing them full force. The question remains, if I do quit the habit what will replace it? drawing and model building are logical candidates. I could get more into writing my novel. Anyway that's where I am these days.
29 November 2007 @ 08:08 pm
So after getting engaged I found a little time for writing. this is the result. Any comments would be appreciated.

No title for the WIP yet.
All original postings by the LiveJournal account holder are Copyright Robert Garitta 2007.
(Replies to postings remain the intellectual properties of their creators.)

22 November 2007 @ 11:58 am
I was going to post some stuff about gaming but....

I Got Engaged!!

What else can I say? The days of lying and sneaking around are over. Of course I only did that stuff for a month to surprise her with a ring.

Current Mood: bouncybouncy
10 November 2007 @ 05:56 pm
Well so far my Pay Pal account has shown no increase for October so I guess that means no HFGSSS .pdfs were sold last month. That means I sold 20 total. So much for fame and fortune doing this.

On the other hand that means 20 people liked my stuff and bought it out of all the RPGNow offerings. Pretty good. I also have a friend who wants to run the game for me using my setting. That never happened before!

On my ow I am working on a system that's slightly more complicated than the 1PG engine. I don't think you need much more than that to run a campaign of decent length. The crux of the system will be determining degree of success for actions and you can fine tune it to be as crunchy as you want.

It'll probably be for supers simly because if you can scale those characters in you can apply a system to darn near anything.

The MEGS system was sort of ike that except it had failings dealing with vigilantes but I don't intend on scaling the game for uer characters like Superman.
Current Mood: calmcalm
24 October 2007 @ 09:37 pm
Work... what can I say about work?

Work sucks.
14 October 2007 @ 01:56 pm
Work continues to suck. The Department of Education is obviously  trying to move beyond micro managing  and into nano managing. I've pretty much decided to ride the current  administration out.  eventually al these corporate types will lose interest and go to other jobs and indulge their thirst for power elsewhere.

I finished the second Hero Force expansion, no title as yet. I'm firmly back in writing and even playing a game! I ran Hero Force for my old gang last night and it went all right. I feel terribly rusty as a GM though. Another session might change that.

07 October 2007 @ 10:54 pm

So I'm putting together Hero Force supplement numbah 2. It's coming along. I learned a bit from the first one and have some confidence I lacked before.

The fellows on the forum and I were kicking around the old question all super rp'ers get to eventually, powers or skills? Do you want to play Superman and get to do all the heavy lifting or Batman and get all the exposition?

Batman wouldn't be expected to defeat an opponent that could give Superman a tussle and Superman could wade through Batman's entire rogues gallery while checking his email.

In spite of this disparity in methods and powers DC has printed a lot of books teaming the two up. How do you reflect this in a game?

Superman attacks opponents in a physical manner, Batman in a mental manner. He'll psych them out, get them to reveal clues and weaknesses. Even a heavyweight villain is going to split rather than giver up his plan of attacj etc. I'll have to think more on this.



21 September 2007 @ 06:43 pm
Well my balloon is coming in for a landing. HFGSSS has dropped steadily and is now number 20 at RPGNow.com. Of course that means it still spent a week in the top ten. I'm perfectly satisfied with that and busily planning the next supplement. I'm going to strike while the iron is hot and produce another Hero Force expansion and pitch the Pulp era stuff after that.

It's a good feeling to have people want your work. It's also odd to have people ask me how to rule on this or that. My usual reaction is to say, "Do whatever works for you and is fun." At least it would be if anyone had ever asked me before I wrote this.
16 September 2007 @ 05:32 pm
The Hero Force Giant Size Super Special was #11 of the top hundred games on RPGNow on Friday. By Saturday it was seven and today it is number four. Woot!