That's all trivia I guess.
I'm pondering whether to take time off from RPs entirely or throwing myself into writing them full force. The question remains, if I do quit the habit what will replace it? drawing and model building are logical candidates. I could get more into writing my novel. Anyway that's where I am these days.
No title for the WIP yet.
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I Got Engaged!!
What else can I say? The days of lying and sneaking around are over. Of course I only did that stuff for a month to surprise her with a ring.
On the other hand that means 20 people liked my stuff and bought it out of all the RPGNow offerings. Pretty good. I also have a friend who wants to run the game for me using my setting. That never happened before!
On my ow I am working on a system that's slightly more complicated than the 1PG engine. I don't think you need much more than that to run a campaign of decent length. The crux of the system will be determining degree of success for actions and you can fine tune it to be as crunchy as you want.
It'll probably be for supers simly because if you can scale those characters in you can apply a system to darn near anything.
The MEGS system was sort of ike that except it had failings dealing with vigilantes but I don't intend on scaling the game for uer characters like Superman.
I finished the second Hero Force expansion, no title as yet. I'm firmly back in writing and even playing a game! I ran Hero Force for my old gang last night and it went all right. I feel terribly rusty as a GM though. Another session might change that.
So I'm putting together Hero Force supplement numbah 2. It's coming along. I learned a bit from the first one and have some confidence I lacked before.
The fellows on the forum and I were kicking around the old question all super rp'ers get to eventually, powers or skills? Do you want to play Superman and get to do all the heavy lifting or Batman and get all the exposition?
Batman wouldn't be expected to defeat an opponent that could give Superman a tussle and Superman could wade through Batman's entire rogues gallery while checking his email.
In spite of this disparity in methods and powers DC has printed a lot of books teaming the two up. How do you reflect this in a game?
Superman attacks opponents in a physical manner, Batman in a mental manner. He'll psych them out, get them to reveal clues and weaknesses. Even a heavyweight villain is going to split rather than giver up his plan of attacj etc. I'll have to think more on this.
It's a good feeling to have people want your work. It's also odd to have people ask me how to rule on this or that. My usual reaction is to say, "Do whatever works for you and is fun." At least it would be if anyone had ever asked me before I wrote this.
Kudos to James for a beautiful comicy layout and cover. I hope it meets with your approval or at least gets 3.5 stars.
Someone review it now, please?
Next up the Pulp Era. I could do a Victory City variant. But I pitched another idea.
Remember all those movies with an evil doctor hiding on a remote island? Remember all those lost worlds and ruins of Atlantis and R'lyeh? All those islands are part of the same chain.
It's called the Burroughs Islands in the South Pacific. See all those mad scientists needed somewhere to go after the Great War. Governments were less preoccupied and could now ask just WTF you were doing with that radium and the really good hiding spots in the New York subways and Himalayas were already filled or reserved by more cuatious guys in the Nazi Party.
Oh yes, there is going to be a lot of humor in this.
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I am now in the most enjpyable period of writing, pondering my next project. It will probably be Pulp/WW2 era since I've dropped a lot of hints abouyt it in this project. Those of you who have read the Victory City encyclopedia ;) know I wrote a whole history. I stuck bits of it through out the setting description. It's an old trick I learned DMing. Anyway it will probably be written up here before I do the supplement and pitch it.
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I've spent the last three days trying to get my classroom together. So I'm starting my work year already tired, I guess I can sleep a little during the staff development workshops they give tomorrow. Sorry if I sound cynical. I learned more about my profession this past summer than I did in 11 years of workshops.
How does the Department of Education manage to do so much that is so wrong?
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On the other hand there is no deadline and I feel I will do a better job now that I reassessed this supplement.
In other news Happy 84th Birthday to my mom (August 8). Happy Anniversary Milo, this marks one year since I took my dog home!
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I have about 6000 words done out of 10,000 expected. I may go over and just start cutting stuff down. I have too many damned ideas. :)
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There is going to be much super hero stuff for a while as I found someone who wants to help me e-publish it! So I'll be working up a (cut down) version of Vic. Glee!
In other news, while I was trying to train Milo a cute little Chihuahua pup came over and began playing with him. When we left she followed us home. Not wanting another dog for practical reasons (i.e. the one I have is enough work!) I spent an hour carrying the pup around the neighborhood until I found her owner and the owner returned home. Milo wound up the winner because I got the pup's owner to let me bring Milo over for a play date!
I went home feeling good for about a half hour before I realized that was a young puppy and young puppies sometimes carry Parvo virus. I'm pretty sure there's little chance of Milo contracting it but I'm going to wiki now.
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All original postings by the LiveJournal account holder are Copyright Robert Garitta 2007.
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1 pages new powers for Vigilantes and Blasters at least.
Blasters: Energy Absorption, Decoys and Energy Body
Vigilantes: Martial Arts, Throwing Blades, Gas Bombs Stealth Suit, Vehicle.
Universal Gadgets: First Aid Kit, Commlink, Swing Line, Secret Pouch, Night Vision Goggles, Smoke Bombs, Utility Belt and Shield.
New universal Powers: Swimming, Tunneling, Snare and Barrier
2 pages on new character types a la Jungle Heroes.
Animalist- communicates with and controls animals and mimics their powers.
Cyborg- All kinds of shiny new parts.
4 Pages on the Victory City Setting: five boroughs with 2-3 typical heroes for each borough
Argent- Four color mixed with street level adventures
Steeltown- Pulp heroes and vigilantes
Black River- Cyber-noir neighborhood
Beckton- Golden Age overpowered heroes
Core- Where they all meet and match.
5 one page adventures each with a boss villain and henchman type set in each of the boroughs.
Argent- Someone is masquerading as a local hero and pulling heists. Can you clear his name?
Steeltown- Mr. Punch the demonic puppet is stealing souls for his puppet show. Can the trench coats put a stop to him?
Black River- Omnitech has hired a mercenary to destroy part of the city and make room for their developments. Can he be stopped?
Beckton- When a mage's chest of tricks is sold in a yard sale chaos erupts.
Core- Major Mayhem threatens the city with a giant robot wile the big guns are away.
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For my part Gardner's ideas make a great theory of learning and I still use it to prepare assignments and address children's learning needs. I just call it Multiple Modalities of Learning which IMHO is more accurate.
Still sick with this stupid cold and cough. Now I finally went to the doc and got some meds.
I was corresponding with Hegeyokai Studios about writing a Hero Force supplement. I think I came across as a noob because I asked a lot of questions to find out exactly what they were looking for. I border on OCD in this regard because the supplement I tried to write wound up in the trashcan because of failure to communicate. While I cannot control the other person's behavior, I can be as thorough as possible in finding out what they want.
Anyway my rough idea of the supplement goes like this:
13 pages total
1page new equipment including Universal Equipment (gear every super gets his hands on)
1 pages new powers for Vigilantes, Blasters and Gadgeteers.
3 pages of new characters
3 Pages on the Victory City Setting
5 one page adventures possibly a story arc
Obviously this written in gelatin at the moment. If anyone (especially from the Deep7 Forums) reads this I'd like your opinions on what you'd like to see in a Hero force supplement.
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